Artificial Intelligence
Description
Artificial intelligence within games. NOT CHAT-GPT.
Common AI
- This shows common AI used in games.
- Pursue
- Seek
- Evade
- Flee
- Approach
- Seek
Beholder seeks, Tankard (the beer cup thing) flees, Car pursues, Bathtub evade, Skeleton Approaches
Wandering
Wandering stuff
Flocking
Boid flocking
Path Following
Enemy follows path, if player within certain radius stops and looks and within a more closer radius pursues. Once player exits radius, returns back to path.
This post is licensed under CC BY 4.0 by the author.




